• @[email protected]
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        1111 days ago

        I think Deadlock is pretty up there. That said, it’s closer to Smite than it is a hero shooter. The community-driven character builds mean meta is pretty fluid and it has what I would describe as a very accessible MOBA-centered design. I don’t care for MOBAs much, but to say Valve isn’t innovating here would be disingenuous. I think my only problem with it is that it’s lacking something that makes the gameplay loop feel satisfying, but that may just be my bias against MOBAs talking.

        • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮
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          11 days ago

          That said, it’s closer to Smite than it is a hero shooter.

          I haven’t played Smite since it came out, but has it really changed that much that it’s no longer a hero shooter? 🤨 It was like Overwatch, 2 years before Overwatch came out.

          • @[email protected]
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            911 days ago

            Smite was not that much of hero shooter, Paladins from the same company was a hero shooter.

              • @[email protected]
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                511 days ago

                I miss Tribes: Ascend, great game. Hi-rez love to kill their games.

                Paladins always was better than overwatch and they killed it too.

                • @[email protected]
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                  10 days ago

                  It’s been hilarious watching Overwatch take notes from Paladins, the “Overwatch clone”, more and more lately. 5v5, hero builds, more of a brawly playstyle… OW2 at times feels like a blend between OW1 and Paladins.

                  • @[email protected]
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                    110 days ago

                    Not only they copied the way Paladins works but some heroes too. Kiriko is just Io, even the fox theme is the same. Maui is Raum. Freja looks a lot like Cassie but at least the playstyle is different, the other two have the same playstyle