• UKFilmNerd
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    91 month ago

    I wonder how it will differ from just being Hitman in a tuxedo? Will it follow the games of years gone by and feature driving sections? 😁

    • @[email protected]
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      51 month ago

      I’m expecting the biggest difference to be a removal or de emphasizing of the disguise system. Disguises are a core hitman mechanic but Bond very rarely uses them. (unless I’m forgetting stuff, and I haven’t seen all of the movies) I’m not sure what would fill the gameplay void left by them, vehicles could do it if handled well.

      • @[email protected]
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        41 month ago

        Expand out the detective element, eavesdropping, tailing, building evidence. There are seeds to some of this in Hitmam but it would make sense in 007.

    • @[email protected]
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      151 month ago

      Gadgets man, I am picturing zipwire scene, paragliding, hopefully non quick time event action. The gadgets in Hitman were great for their role but there is a fantastical element to be pushed for 007

      • @[email protected]
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        31 month ago

        i would like to see social spy craft stuff too. Dynamic dialog, interrogation, casino games, seducing NPcs etc

      • UKFilmNerd
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        51 month ago

        I had Nightfire, I think it was called, for my GameCube. My favourite level was driving the Aston Martin Vanquish through the small towns in the Alps.

        • @[email protected]
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          1 month ago

          Nightfire was ludicrous.

          As a kid, my neighbors and I would give everyone the Q claw, which is functionally a near infinite range, attaches to almost any surface, grapple hook.

          If you hold the button, you can remain suspended/attached… basically where ever.

          So, we would go with … i forget the name, but some twiglight setting, older european town style map…

          … and we would just all be zipping around like goddamn spiderman, because you can move so much faster with the q claw than by running…

          … that, or camping in some absurd nook of the map, sniping people from a location that takes 45 seconds of insane platforming to get to.

          Nightfire had a goofy as fuck main story mode, but the multiplayer was underrated, may even count as ‘hidden gem’ status, imo.

          • @[email protected]
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            51 month ago

            Close! That was Agent Under Fire, not Nightfire. It’s one of my favorite multiplayer shooters, specifically with nonsense like the Q Claw, Q Jet, and moon gravity turned on. Nightfire really pared back on the stuff that made Agent Under Fire ridiculous, and it was good for different reasons.

            • @[email protected]
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              21 month ago

              Ah crap, got my GC 007’s mixed up!

              I am glad Im not the only one that enjoyed the absolute lunacy enabled by some of AoF’s gamemodes, lol.

  • @[email protected]
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    51 month ago

    Yeah cool not gonna buy it. The day IOI decided to put an elderly abuser and sexual assaulter in their game was the day I stopped buying and playing their games.

    • @[email protected]
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      121 month ago

      100% I will pirate this game if it has any of that always connected shit.

      Its a full price purchase otherwise, the three hitman games I was happy to support given their studio position at the time but they are not getting any leeway this time.

  • @[email protected]
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    51 month ago

    I don’t know if I’m just jaded by everything recently but I find it extremely difficult to get excited about game announcements these days until I’ve seen for myself how it plays