• Aielman15
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    241 month ago

    And Crawford is an incompetent smartass. I honestly don’t know what any TTRPG would have to gain from including him in the team.

    If they hope to chase 5e’s success by following in its footsteps - piss poor adventure modules, nonexistent DM support, unbalanced player options, and a game designer that contradicts himself on Twitter every other post while attempting to explain why he isn’t wrong - then good luck to them, I guess.

    I very much doubt that 5e became the juggernaut that it’s now because of Crawford. If anything, it’s despite of him - mostly because of the free publicity granted by things like Critical Role and Stranger Things, and DnD being the default option for anyone who develops an interest in roleplaying for the first time.

    • @[email protected]
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      201 month ago

      How much do we actually know about what Crawford is like outside of the WotC machine? He might be perfectly competent but held back by executive mismanagement.

      • @[email protected]
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        171 month ago

        I would put money on the downfall of WotC being exclusively due to being owned by Hasbro and their executives forcing their greedy practices onto the team.

          • @[email protected]
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            71 month ago

            Internally, yea, but I was speaking more towards the decline of their products, not the treatment of staff, that was being discussed in the top comment.

            • @[email protected]
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              330 days ago

              Yeah, I guess that’s pretty subjective overall. In any case, they’re not so great now.

      • @[email protected]
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        91 month ago

        Crawford worked on Blue Rose, Warhammer Fantasy, and Mutants & Masterminds outside of WotC.

        • @[email protected]
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          61 month ago

          Ok, I’m not familiar enough with any of those to know what that means in this context. But in any case, weren’t his contributions to those games all ages ago? M&M in particular came out almost 30 years ago, right?