• @[email protected]
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    813 days ago

    I can create real time visual imagery with no apparent resolution limit or perceptible frame rate including audio and a soundtrack.

    • @[email protected]
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      613 days ago

      Apparent and perceptible are the key words here. Your brain makes up pretty much everything and pretends it’s the real deal. Detail and consistency really aren’t all that great actually, much like ai video generation

    • @[email protected]
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      313 days ago

      Oh, your brain is amazing, sure. Buuuut get Neuralink and let me plug my game in while you try to render the raytracing from foliage collision and I’m pretty sure you would crash like a Windows RT.