• @[email protected]
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    3615 days ago

    I’m not very inclined to take at face value what a studio founder has to say about a service that might make them less money, and might save their customers money.

    Nobody is forcing studios or publishers at gunpoint to release on a subscription service.

    • ℍ𝕂-𝟞𝟝
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      5415 days ago

      Yeah but on the other hand the dumping business model where you sell stuff below cost to kill competition has been a staple of Silicon Valley.

      Amd I’d rather the studio earn more money than the publisher in any case.

    • @[email protected]
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      3715 days ago

      Nobody is forcing studios or publishers at gunpoint to release on a subscription service.

      Except for the hilarious number of studios owned by Microsoft. One would hope Microsoft takes the effect of Game Pass into account when they’re reviewing sales figures and shutting down studios. One would hope…

      • @[email protected]
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        515 days ago

        The number may be high but it’s an almost insignificant proportion of the industry. There’s no industry pressure to be on Gamepass.

        • @[email protected]
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          1915 days ago

          There’s no industry pressure to be on Gamepass, yet.

          Microsoft doesn’t willingly lose money on something unless they think they can make it into a market distorting rent extraction hellscape. something very profitable later.

          • @[email protected]
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            15 days ago

            A) it’s already profitable, as per Phil. Unless you think he’s misleading shareholders there’s no reason to doubt that claim. B) they would never be able to buy enough studios to create industry pressure to be on GP, it’s just not possible and the service would crumble under its own weight