@[email protected]M to Science [email protected]English • 13 days agothe universe about to have a little minty bmander.xyzimagemessage-square174fedilinkarrow-up11.23K
arrow-up11.23Kimagethe universe about to have a little minty bmander.xyz@[email protected]M to Science [email protected]English • 13 days agomessage-square174fedilink
minus-square@[email protected]linkfedilinkEnglish48•13 days agoDon’t worry, light pollution from cities cancels it out. The simulation used to need to render a detailed night sky for pretty much everyone on the planet. Now most people just get a dull greyish black.
minus-square@[email protected]linkfedilinkEnglish5•edit-212 days agoLmao, this bro thinks the additional volumetric lighting and postprocessing is helping the framerate.
minus-squareFackCurslinkfedilinkEnglish1•12 days agoAnd starlink satellites. So much of the sky is obstructed, wonder why.
minus-squareFackCurslinkfedilinkEnglish1•12 days agoAnd starlink satellites. So much of the sky is obstructed, wonder why.
Don’t worry, light pollution from cities cancels it out. The simulation used to need to render a detailed night sky for pretty much everyone on the planet. Now most people just get a dull greyish black.
Lmao, this bro thinks the additional volumetric lighting and postprocessing is helping the framerate.
And starlink satellites. So much of the sky is obstructed, wonder why.
And starlink satellites. So much of the sky is obstructed, wonder why.