• @[email protected]
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    7 days ago

    The raison d’etre of video streaming, ending cable… only to reproduce cable decades later.

    Segmentation, exclusives… somehow the music industry didn’t go down that path. The game industry is mostly doing the same, except mostly Valve and indies.

    I wonder that pattern is part of enshitification, the inexorable transformation of a delivery service to rather than facilitate the distribution of content, make it actually harder to share it while keeping reasonable (always arguable) money to all parties involved, first and foremost the actual creators.

    • @[email protected]
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      27 days ago

      There were people who watched cable companies follow this exact trajectory who warned us all a decade and a half ago

    • bountygiver [any]
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      37 days ago

      the game industry tried to fragment before too, until they all came crawling back to steam recently.