• @[email protected]
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    171 day ago

    For anything cinematic, the intent is usually to get more dynamic range. If you turn it up enough that the dialogue is audible, then the explosions will be as loud as an actual explosion. Fine in a movie theater, not so much in an apartment complex.

    • Seefra 1
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      51 day ago

      They should release dual audio, high dynamic range for ppl with good systems and low dynamics for ppl listening on computer speakers, but if that’s not the case I can always put a compressor on an HDR master, but can’t recover lost information on stuff like anime where a phone vibrates as loud as an explosion.

      • @[email protected]
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        31 day ago

        No, not dual audio. I want more Control. On my Peloton bike I can adjust the volume of the host and the music independently. I want that for TV and movies. Two volume rockers on my remote. One for voice and one for “everything else”. I know the technology exists, and it would not be crazy complicated to implement. Well maybe for broadcast TV… But for anything streaming, this should benrelativwly easy to do. I know that the voice and music and FX tracks already exist separately digitally. Let me mix it myself.

      • Flamekebab
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        21 day ago

        Some games do this - often called “night mode”. Seems like a lot of people would benefit from it in other mediums!

        • @[email protected]
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          13 hours ago

          Yes. It’s been a few years since I countered a video game that didn’t have separate volume sliders for dialog, for music, and for all others sounds.

      • @[email protected]
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        11 day ago

        Yeah, running it through a compressor should work. Maybe I should set something like that up… I’ve had issues hearing certain people talk on YouTube when my air conditioner turns on. It’s infuriating if I’m watching an interview or something with multiple people speaking and their mics are at completely different levels so I can only hear one person or get blasted every time they speak.