• Øπ3ŕ
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    1 day ago

    If proxies are allowed, then why wouldn’t everyone in said group reconfigure their decks to include their clutch cards? That sounds like an unnecessary and illogical parameter, and implies an unavoidable need by the group to purchase their cards “normally” to feel that they’re doing it correctly. 🤌🏼

    Brings us right back to “Fuck WotC, GW, CMON, etc.”, eh? 🤷🏽‍♂️

    • @[email protected]
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      11 day ago

      Speaking as a player that doesn’t use proxies, if the people I play with suddenly all started to compete with stronger and stronger decks using proxied cards, I’d feel more likely to quit playing with them than try to keep up. Not everyone is looking for power.

      • Øπ3ŕ
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        17 hours ago

        Speaking as a fellow peasant, I’d like to point out that you seemed to understand earlier that proxy-use is assumed to be agreed on by the group and therefore open to all players. This latest comment implies a lie-by-omission ambush tactic, which is indefensible of course, so I’m not sure why you bring it up.

        I’ll restate for crystal-clarity:

        • If everyone in the group is able to proxy, why wouldn’t each of them craft their perfect deck? The game is all about synergy, efficiency, situational adaptivity, etc.

        Unless, of course, the commercial component is essential to your personal validation of the gameplay — which, let’s be honest, is basically just painting a new face on clown punching.

        In other words, Pay-to-win systems’re pretty commonly regarded (worldwide) as greedy corpo bullshit, so how do you reconcile this Pay-to-feel-like-a-winner tradition?

        By simply not looking it in the face? 😶🤷🏽‍♂️