Diotima to Baldur's Gate [email protected] • edit-21 year agoPinpointing Key Locations in Baldur's Gate 3media.kbin.socialimagemessage-square25fedilinkarrow-up193
arrow-up193imagePinpointing Key Locations in Baldur's Gate 3media.kbin.socialDiotima to Baldur's Gate [email protected] • edit-21 year agomessage-square25fedilink
minus-square@[email protected]linkfedilinkEnglish4•1 year agoSo you think spells work with distances with this kind of accuracy? That’s bold, especially to talk about the realism of map making in the game.
minus-square@[email protected]linkfedilinkEnglish3•1 year agoYeah, I do believe that the mechanics of their world are reflected in the game mechanics.
minus-square@[email protected]linkfedilinkEnglish2•1 year agoIt could be 120ft±2.5ft without changing anything about game mechanics, but introduces at least 2% error already.
So you think spells work with distances with this kind of accuracy? That’s bold, especially to talk about the realism of map making in the game.
Yeah, I do believe that the mechanics of their world are reflected in the game mechanics.
It could be 120ft±2.5ft without changing anything about game mechanics, but introduces at least 2% error already.