Mafia. The story is good, but you are basically watching a movie with driving and shooting in-between cut scenes. The player has zero choice or influence over the game.
Which one? If you mean the first one, then it’s because it is basically a person telling the story, and you as a player is reenacting it. It’s basically a movie you can somewhat play.
It’s also old as fuck lol. Personally loved it, as a proud Czech.
then it’s because it is basically a person telling the story, and you as a player is reenacting it.
So is 2, isn’t it?
Yep. It didn’t bother me except when the handsome guy (Henry Tomasino) set Joe and Tommy up on what was clearly a crap deal. It might have been better if he was trying to kill me off so he could take my job, but no, Tomasino was just stupid.
Having Joe Barbaro accompany me on every mission was a good set up for the ending.
There’s a moment that really worked for me, Tomasino asks if Tommy can kill people on command, and he noted he killed a whole lot for President Roosevelt in Sicily. Tomasino says (I paraphrase) Yeah, but those were enemy. These are civilians. Tommy doesn’t respond.
I was specially referring to “the definitive edition”, which is a remake of the first game which was released in 2020.
Punch me, but: “Doom Eternal.”
I thought it was a guaranteed hit, but it turned out to be a really bad arena shooter where you make colorful resources shoot out of enemies and are forced to run into the middle of enemy groups, exposing yourself to attacks from all sides that don’t count because you’re repeating 5 kill QTEs ad nauseam - the only tactic the game allows.
Doom was great. Doom Eternal took the most obvious elements of the first and turned them up to 11 and threw out all the pacing, atmosphere, and subtle touches that made the first one work.
Doom Eternal sucks ass, I’m so glad I tried it on game pass instead of buying the damn thing.
I bought Lethal Company because it looked like fun. Then realized I don’t have enough friends to play it with.
Same. I’ll play with you 😄
Bought it as well, but have friends… it’s super shallow. We played it maybe 4 hours, basically past the point I can’t refund it.
Eh, it’s fun enough for the price, we got a few fun evenings out of it
Escape from Tarkov
Maybe I just didn’t spend enough time researching how to actually play the game but it didn’t live up to the hype.
Honorable mentions: Squad and The Division 2
Forza Motorsport. Years and years of development for a bug ridden mess that’s shockingly light on content.
Between this and Starfall my expectations for anything coming from Microsoft game studios has plummeted.
Elden Ring. The game is just too obnoxiously hard. I don’t mind difficulty, I finished Doom Eternal and all its DLC on nightmare. But Elden Ring seemingly makes very little effort to teach me its mechanics, whereas Doom Eternal’s mechanics felt pretty intuitive after just a little bit of trial and error.
As far as FromSoft games go, I had a much better time with Sekrio. That game had a good tutorial, and that ghost dude who would help you practice the more difficult aspects of the combat.
Ready or not Gameplay is pretty fun with the homies But for a $40USD game some maps are powerpoint slide shows on high in hardware 20-30fps on the house map.
For refrence Pc specs I5-10400 6700xt 32gb of ddr4 Game makes if feel like im playing on a toaster oven
I got Super Mario Bros. Wonder day one and it made me realize I don’t like Mario nearly as much as I thought I did. And I already knew I liked Mario less than most people. It kinda made me realize the only games in the series I truly loved were Super Mario World and Bowser’s Fury. If you include the alternate character spinoffs you can add Yoshi’s Island to the list.
It’s definitely the best 2D Mario since NSMB DS, there’s nothing wrong with it and it’s the most creative 2D Mario since World…but it still fails to stick in my mind the way Kirby games, Sonic games, Mega Man games, and more do. It was fun but it didn’t wow me and I thought it was too easy (am I crazy or are 2D Mario games easier than Kirby games?) I’m glad I played it but I wish I picked it up sometime in the upcoming period when the Switch is completely removed from being current but not old enough to be retro.
What I’ve noticed about myself is that I’d pick a Sonic game that’s considered “decent” or “debatable” over a comparable Mario game that people consider a GOTY candidate easily. with very few exceptions. And while Wonder vs. Superstars is an exception, it’s only because of how godawful Superstars’ bosses are.
It was fun but it didn’t wow me and I thought it was too easy
I totally agree. With the exception of BotW (except for the final fight…), I can’t even remember the last time I bought a Nintendo game that actually challenged me. I guess kids these days are less willing to play games that challenge them.
If you want a good 2D platformer I highly recommend looking at Celeste or Pizza Tower. They’re two very different games, but hands down the best platformers I’ve ever played in my life. (Very cheap, too). Celeste is the most mechanically interesting / challenging of the two. But every screen is a checkpoint, so when you die the penalty is losing like, 30 seconds max. It’s a very chill yet challenging game.
And Pizza Tower has pretty typical mechanics (it’s Wario Land but way more refined) but the art and sound design is incredible. It made me nostalgic for old cartoons like Ren & Stimpy and Courage the Cowardly Dog. The characters, sounds, and music are all so expressive I can’t put it into words, you’ll just have to look at the Steam page to see what I mean. It’s also worth noting that there’s no lives or health, so it’s very chill. You’re just playing for points like in old-school SMB. (Unfortunately it’s not on Switch or any Nintendo products like Celeste)
Both games can be very easy or very difficult depending on what you want to achieve. The levels themselves aren’t too crazy but they both have collectables and secrets that really ramp up the difficulty if you want to get them all. Celeste also has “B sides” for each chapter, which are bonus chapters where they crank the difficulty up to 11.
Oh, also, if you’re into 3D platformers SM64 ROM hacks are more alive (and accessible) than ever. Serene Fusion in particular is very good. Dog Collab can be hit or miss with some levels, but the hits are really strong hits. They both have a wide range of easy to very difficult stars.
There’s a ROM manager called Parallel Launcher that integrates with a site called romhacking.com, so you can literally click 1 button and have the whole hack set up for you (after PL is installed and you give it a SM64 ROM of course). No messing with different emulators or messing with compatibility settings, just one and done.
None.
Almost always I can tell if a game is for me or not within the first four hours and I’ll just return it on Steam if it isn’t. I’ve done it dozens and dozens of times without any problems.
Now, sometimes I’ll not be entirely sure if those four hours are enough but some reviews left me unsure. Star field was such a case. I procured that through alternative channels and decided after about twenty hours and four times as many crashes that it was indeed shit.
So, starfield then?
I thought steam’s return policy was 2 hrs
If any, then Starfield, although I’d just call it downloaders remorse, I guess.
And I’m pretty sure it’s four hours.
Diablo 4.
I played like 10 hours, then realized it was really fucking boring. It felt soulless. Uninteresting.
I actually dozed off at my computer playing D4, something about the mindlessness of it just lulls me to sleep.
Animal Crossing is my favorite sleepy time game, but Diablo gets me nodding off like it’s downtown Kensington
Absolutely agree. Worst 70 euros I spent in quite some time.
The infinitely scaling enemies was the dumbest fucking shit Ive encountered in a LONG ass time.
Im lv1 and a shipwrecked mugger can kill me
time warp 30 hours of gameplay
Im lv50, Im dripping in rare loot, I just kicked a greater demons balls through the roof of his mouth oh and a shipwrecked mugger can still kill me.
The infinitely scaling enemies was the dumbest fucking shit Ive encountered in a LONG ass time.
Infinitely scaling enemies is sort of the point of the genre. Wherever you go at max level you’ll still find enemies that can drop shit you might want (though of course eventually you don’t want much loot that drops from most enemies). Once you have good gear and a good build a single minor mob shouldn’t be able to take you out unless you’re AFK. Unless you’re in like, a high NM level dungeon.
You’re never supposed to out-level stuff, basically, except certain boss fights. It’s just a constant dopamine drip. Pointless, sure, but so is plenty of stuff. Makes a great podcast companion, IMO.
The genre is about accumulating levels and gear to go out and find bigger challenges to get more level and gear, rinse and repeat. Not having 100% of the enemies you encounter match your exact level at all times wasn’t an issue, but it was nonetheless solved by having difficulty settings.
Having all of the enemies scale automatically makes your spells do less to enemies and it makes your armor less effective every time you level up.
Okay, fair enough. But most of my time spent playing D3 and D4 has been at max level anyway. I’m not usually worried about my armor becoming weaker relative to the enemies because I leveled up, but because I’m trying to tackle the next level of Nightmare or whatever.
That’s also fair enough lol. Personally I ended up dropping the game because I didn’t wanna put in that much work before it became satisfying.
I love the new enemy/boss mechanics, but it wasn’t enough to keep me hooked
The way it’s done in D4 is definitely not they way of the genre.
Monster Hunter.
Start the game with 2 hours of unskippable tutorials, endless dialogue and the explanation of a million game systems that should not come into play until later.
Then you’re set out into the wilderness to track a monster, and all you do is pick up mucus… Eventually found the monster and hit it a bunch, then it ran away… and I chased it around for 10 more minutes.
Said what the fuck is this, and just uninstalled and never looked back.
Atomic Heart. I was excited to learn that Mick Gordon participated in the music and I got hooked by the aesthetic of the intro sequence, but the drawn-out underground lab
missionseries of fetch quests completely killed my enjoyment. I’d only gotten to three out of four macguffins before I gave up.The insufferable talking glove didn’t help either.
That game has way too much dialogue.
But I really enjoyed the game overall. The combat was engaging, imo. The art style is great. The story didn’t matter a whole lot.
It felt like the first portal game to me, actually. Story doesn’t matter, you move from room to room enjoying the puzzles (and combat in the case of Atomic Heart), and finish the game.
I quite enjoyed my time with it.
If i would have bought watch dogs legion for full price I would have buyers remorse for sure. But I picked it up for 8 bucks and had a few hours of fun with it. So most of this thread is more about price for fun than anything I guess.
I rarely bought game lately, so it’s gonna be game from 2020 to now.
Grim Dawn: it’s really a subpar diablo clone and it’s boring, enemy either dies immediately or it’s spongy as heck. Played to the point where i have to get to some manor but thus far the gameplay feels bland, and looking at the skill tree it doesn’t offer much new thing. Not enjoying this one
Black Mesa: Not remorse per se, but i got bored of it and turn my attention to something else.
Call of Juarez Gunslinger: again, not remorse, i got bored of it.
Elder Scrolls Online: i have no idea what i expect from it, and i’m disappointed anyway. I thought it will play like the other ES but it’s really just an MMO. Bought it with other game on sales but by the time i play it it’s already off the refund time.
Forza Horizon 4: it’s pretty good actually, but i feels like it just wasn’t a good kb&m game. I can’t turn well in curved road when in high speed while the bot turn just fine. It’s one of those game that’s meant for race wheel. This and asseto corsa have the same issue, and i was led to believe i can play just fine with kb&m but that wasn’t the case at my end.
Space Pirate and Zombie 2: it’s boring.
Incredible that you got bored with this list, it’s literally some of my favorites.
One thing though, you should play horizon with a controller. It’s not good with a wheel. And racing games haven’t been good on m+kb in ages. You may have a chance if you hook up steering to the mouse, but all the Forza games are really meant to be played with controller.
Hogwarts Legacy on Switch. I should have known better, but my local Walmart had it on sale for $29.99 a few weeks ago and I bought on impulse after reading a few posts about how it’s gotten better after updates. I’ve had glitches galore. Mad pop-in, falling through geometry, crashes, and two save game corruptions, all in the most up-to-date version available. If this is better, I can’t imagine how broken it was at launch. I feel like I got $5 of content out of this. If the glitches were at least amusing, I might be ok with it, but the save corruption is just unacceptable.