The creator of Stardew Valley has said that he might make Stardew Valley 2, but he really enjoys just adding ‘more stuff to Stardew Valley.’

  • @[email protected]
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    582 months ago

    I think we’d all enjoy a fresh take on SDV. There’s probably a ton he’d like to change, but can’t without having to rework the whole thing.

    He did a fantastic job making the game what it is by adding slowly to the game, but it’s certainly pretty disjointed and limited in a lot of ways.

    • @[email protected]
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      42 months ago

      “gamers” would have a cow if there was ever a sequel seriously discussed. He already charged them once, how dare he charge them again.

      I suspect 10-20% of the community would take that stance, even if it’s only a few%, it would absolutely be magnified by the echo chamber and there will be talk or how concerned ape left stardew valley “incomplete” and it’s "abandon-ware"and all future products should be pirated.

      • Encrypt-Keeper
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        652 months ago

        Not sure where you’re coming from. Stardew Valley was completed years ago and the guy has actually kept releasing free content updates nobody even asked for. People are actually getting annoyed at him for continuing to update it since he’s supposed to be working on his next game.

        • @[email protected]
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          52 months ago

          Plus the updates keep breaking mods. Part of why I’m holding off on another playthrough is that I’m worried he’s going to add one more update as soon as I finish a modlist and boot up

      • Canadian_Cabinet
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        362 months ago

        ConcernedApe isn’t EA. People love him and are happy to give him their money. I know many people that have Stardew on multiple platforms

  • @[email protected]
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    302 months ago

    He hasn’t had a great streak in completing progress in haunted chocolatier because he keeps getting pulled back into stardew valley ports and making new content for stardew valley. If he and his collaborators soon have to support both stardew valley and haunted chocolatier across multiple platforms, I don’t expect development on a new stardew valley game to progress quickly at all. I would expect half life 3 like timelines.

  • @[email protected]
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    192 months ago

    That sounds to me like “ain’t gonna happen mate but I don’t want to upset you”.

    Which I’m kinda happy about. All the updates to stardew have been free and I want more. More. MORE.

    • Tarquinn2049
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      22 months ago

      I think it might happen in 10, 15, 20 years… but not any sooner than that.

  • @[email protected]
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    942 months ago

    Please no. SDV is amazing and the updates have been wonderful but I’d much rather he would move on and continue working on original projects like his Haunted Chocolatier.

  • @[email protected]
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    2 months ago

    I literally just bought the game so he better fucking not.

    Edit: Jesus, lol; it was sarcasm XD

  • @[email protected]
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    2 months ago

    No one in the comments read even just the post body, much less the tldr in the article, or any of the article at all…

  • @[email protected]
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    162 months ago

    I totally get why he prefers to just update SDV.

    He is already rich from the original game. He loves expanding on it. People love him for the additional content.

    So there is not a huge incentive for him to not just do exactly what he likes and expand SDV indefinitely 😄

    • @[email protected]
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      42 months ago

      Rebuilding from code up instead of continuously adding to an overburdened foundation, I don’t know why he’d want to start fresh at all. And he can’t just rebuild and re release because the "mod scene"would pitch a fit

  • @[email protected]
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    1112 months ago

    I don’t think this guy sleeps, but I am ready to give them more money.

    Stardew Valley is hands down the best farming sim.

  • Björn Tantau
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    322 months ago

    I recently recommended the game to my wife and since then she tells me every day what her progress is and what she hates about the game and how tedious it is and how bad and inconsistent the controls are. And then she’s off to play more.

    • @[email protected]
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      82 months ago

      The slow movement is what kept me from playing it forever. I know there’s mods that improve it, but I wish the base speed would be higher.

      Back at 1.0 launch it also had a bug where walking diagonally was even slower, so that may have affected my judgment as well - it was fixed after a week or so.

      • Tarquinn2049
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        2 months ago

        There are plenty of both permanent and temporary speed increases, with the permanent ones you are almost as fast as the horse. And with temporary ones you can be faster than it. No need for mods, just base game. And these are things you easily earn part way through the first year.

        • @[email protected]
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          12 months ago

          I don’t recall there being permanent move speed increases at all, but it has been some time since I played. I think there second island was relatively new when I last plagued. Is that something that was added, or something I missed when I played before?

          • Tarquinn2049
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            22 months ago

            Not sure specifically when they were added, but they are there now. Play the game once every 3 years or so, hehe. Last playthrough we did a 6 player group game. Basically played it like it was dnd sessions. That playthrough had the move speed stuff. Comes from a book seller. So if you know when that book seller was added, it would be then probably.

      • @[email protected]
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        32 months ago

        In case you’re not aware, there are ways to increase your speed within the game which feel like earned progress.

      • @[email protected]
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        212 months ago

        having played maybe 500 hours with controller only, maybe I don’t know what I’m missing, but the controls don’t seem that bad. Only thing which comes to mind as terrible is the slingshot, i never even try to use that.

        • @[email protected]
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          32 months ago

          Now that you mention it, I remember that I would play it with mouse + controller for some reason (back at 1.0), not sure why I picked that as the best way to play but there was probably something bad about using the keyboard and also something bad about not using a mouse.

        • Tarquinn2049
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          2 months ago

          Recently? Or early on? The slingshot controls got an accuracy rework and also the option to be aim direction instead of pullback direction if the player prefers.

          I think most of the control issues for new players unfamiliar with the genre is how precise you need to be to water crops and stuff. Those of us that have been playing farm sims(not farming simulations, totally different beast once you write both words in full like that, lol) for decades already probably don’t even remember a time when it was tough to manually align our tools to the grid. For a lot of people, stardew is their first one, and for a decent subset of them, it’s not just their first farming sim, but their first video game on a controller.

          There have also been grid aligning innovations in other farming sims for onboarding new players. Some games have a modifier key you can hold down that basically turn the analog into digital movement while holding it. Your character will move exactly one grid space at a time and keep facing the same direction. That sort of thing can help, but honestly, probably better to just make the game fun enough that people are willing to keep playing while they are bad at it, to eventually get good at it. Not every farm sim can accomplish that.

          • @[email protected]
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            12 months ago

            The issue I had with slingshot was in whatever version released for the switch at release, maybe in 1.3? Tbh I have not tried with the slingshot in newer versions

      • @[email protected]
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        2 months ago

        Having originally cut my teeth on Harvest Moons on SNES, N64, PS, PS2, and DS, I found the controls for Stardew Valley mind-blowingly good.

        But that might have been because it was my first time playing a game like that with mouse and keyboard.

      • @[email protected]
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        72 months ago

        I originally played it on my desktop and now on my Steam Deck. The controls for controllers aren’t bad

  • @[email protected]
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    52 months ago

    How about he add multiplayer to mobile already so I can play with my family without having to break out the laptops or steam links.

  • @[email protected]
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    12 months ago

    Man I should’ve read through the comments before I made a reply comment to another person, I could’ve added a source for every one of my “games will complain about X if a sequel is released” just from the comments here.

  • @[email protected]
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    42 months ago

    For context. Eric was on Tiger Belly and offhandedly mentioned he COULD make a Stardew Valley 2, not that he ever will.

  • Nyticus
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    112 months ago

    Yeah because that has gone well for ‘Terraria 2’ that the devs of that game wanted to try doing.

    When you pour in so much content into the first game and do so for years, you’re already draining what could have been or would have been a sequel game.

    So there’s really no point in doing a ‘2’ of either.

    • @[email protected]
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      32 months ago

      There’s a point in creating it, there isnt in releasing it at any cost.

      I doubt he would force a release when he realises mid development that it isnt working out as intended.