removed by mod
How is it licensed, Jigsaw? Eh? What distro is it from? Is that a fucking Snap wheel?
Snap
Ok, this set me off.
What I hadn’t anticipated in my 20 years away from Linux was not only had teams of unpaid volunteers been beavering away behind the scenes to make everything work better, other much more enthusiastic teams have been thinking up new and exciting ways to break it again.
I’d just like to interject for a moment. What you’re refering to as wheel, is in fact, GNU/Wheel, or as I’ve recently taken to calling it, GNU plus wheel.
The Wheel weaves as The Wheel wills.
Use the
-w
flag and the wheel will weave as you will.Wtf did not expect a Wheel of Time reference lmao
Reinventing the wheel leads to a profound understanding of why wheels are round.
That’s what documentation is for.
Well, it would have been if people updated it when making changes; now it’s just all an incorrect snapshot of an older version of wheel that no longer reflects reality.
Documentation is written exclusively for people with PhDs.
That involves knowing how to read
Not necessarily.
“I WOULDN’T BE REINVENTING IT IF THEY DIDN’T FORCE
systemdAXLES ON EVERY WHEEL!!!”but is it written in 6510 assembly, with cool graphics and catchy music with fast arpeggios?
sudo systemctl stop sawtrapd
And don’t forget
systemctl disable sawtrapd
so it won’t restart again.sysyemctl disable --now sawtrapd to do both in one command.
I bet the wheel would be better if it was written in Rust.
(Disclaimer: I have never actually written Rust.)
rust is a terrible material for wheels. Corrosion is not usually a good thing.
You just have to rebrand it as “iron-based ceramic”.
I shudder at the thought of potholes.
I guess we’ll have to reinvent a pneumatic tire as well to protect it.
I think they mean to write the word “wheel” into surface rust.
Hello, Rust developer. [My name, etc.] It works fine, and is written in C++. [Rest of challenge is the same.]
Truly diabolical
But it’s not memory safe!!
I know!! How can Jigsaw claim it “works fine”? He’d probably say something like “it’s battle-tested and state of the art.” What does that even mean??
Military-grade.
*passes Valgrind*
Disclaimer: I have never actually written Rust.
neither have most of the people advocating for (or against) rewriting stuff in Rust lol
I’ll have you know, I’ve started several projects in Rust!
Only to realize I don’t have time to do unpaid work even if it IS fun.
Look, I’m not saying the wheel is wrong. It rotates, but what if two people try to turn the wheel at the same time, in opposite directions?
What if—instead of risking misuse of the wheel—we have a
my_wheel::Wheel
, which only one person can rotate at any given time? The multiverse could enforce this safety at compile time by making it impossible for there to exist a universe where two people both think they own the right to rotate the wheel. In fact, it could even make it impossible for me to lend out the wheel to more than one person at a time.And, maybe… we could make the wheel even better. Cars rest on top of wheels, sure. But what if I wanted to make a car that rests on top of other cars? If we rotate the super-car’s wheels, we don’t want to make the sub-cars flap around—we want the sub-car wheels to rotate. It would be more future-proof to make a
Wheel
trait, then to makeRubberTyre
implementWheel
. Then, if we ever needed to make cars into wheels, we could have them also implementWheel
—but delegate the responsibility of rotating to their own wheels.In fact, we should make it into a whole library. Our other projects could need wheels. Mr. Mittens might need them eventually!
If the goal is speed then just use a few turbofish.
The wheel has had a number of innovations over the years. The earliest wheels were flat disks of wood that were heavy and slow turning. The Romans invented spokes and metal rims which made them faster, more durable, and gave them more traction. Questions we need answered: What is this wheel in particular designed to do? Is there any way we could make it work more efficiently at its task? Do we value performance over reliability, or vice versa? Etc. Etc.
What is this wheel in particular designed to do? Is there any way we could make it work more efficiently at its task? Do we value performance over reliability, or vice versa?
It works fine. It’s a perfectly good wheel.
Hey where is Underwaterbob?
He’s trapped in that Jigsaw room.
The door is unlocked though?
Yeah, but there is a wheel in there and UWB won’t leave until he figures out if there is a way to improve it.
Has any one asked him to?
No
Will he get paid to improve it?
No
What does the wheel do?
You roll it out of the way so you can exit the room.
Will he get paid to improve it?
No
Well, now I’m clearly going to have to find a way to monetize the wheel as well.
Put a lock on the wheel and charge people $0.99 to temporarily unlock it.
Evil. I like it! Maybe some mandatory ad viewing somehow shoehorned into the unlocking process as well.
Put a dynamo on it and sell the electricity
Use the electricity to power a screen and speakers and sell ad space!
Please stop giving BMW ideas.
I think we need to take a bit of a step back and consider what kind of shed we might use to store this wheel…
To answer that, we’ll need to do a deep dive into foundation technology (to determine if it is lacking and needs some improvements) (because we don’t want our wheelshed to sink).
I don’t know, that’s not really in my wheel house
Sounds like proprietary blobs.
Yeah but neither the romans, or medieval peasants had computers, so why are you on about?
Now we do have computers! Think of the models of wheels that could help us improve wheels!
This is a poorly designed horror trap. Here, let me help you!
But my wheel will be much better. I will start from the center with a very simple skeleton and build on top of it as needed. It will be very modular, elegant and easy to understand. It will be my masterpiece.
rm rf saw
Just putting the finishing touches on GNAW (Gnaw’s Not A Wheel)
That name may be taken, depending on how you look at it! Game developer Tim Cain wrote an OS abstraction library called GNW (GNW’s not Windows). That allowed games like Fallout to be built for DOS, Windows, and Mac without major changes. I highly recommend his Youtube channel!
I have had plenty of suggestions to do very simple things in the games I mod to blow up the lines of code and do the exact same thing I already am doing, but in a more complicated, roundabout way that ends up working slower.
“Why are you spawning blank soldiers and then equipping them, instead of spawning already equipped soldiers?”
“Because I can only spawn soldiers already equipped with stuff from a pool of premade classes, and I want to customize their loadout. It also takes 5 minutes longer to load them in already equipped for some damn reason, whereas when I do it this way it only pauses the game for 10 seconds before it’s good to go.”
“… ARMA’s engine sucks.”
“Agreed.”
You just gave me flashbacks to that abomination of a programming language they call sqf.
I hate for asking, but can you grace us with a hello world in squeef?
Does that stand for SQL WTF?
Does the wheel fall under any cumbersome non free licenses or patents? If I want to modify this wheel to suit my needs, then share that work and information with others, am I free to do so?
It is MIT licensed, but it’s not implemented in rust.
Clearily it must therefore be rewritten.
If I want to modify this wheel to suit my needs
Steepled fingers
Evil laughing
Another victim!!!
The wheel is Open Domain and does not belong to anyone.