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Cake day: June 24th, 2023

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  • Quarry spalls are much more irregular than bricks, so it’d be a much rougher edge. Sounds like the edgers are the desired product, so by all means that’s what mattera.

    For the concrete edgers I’d just lay an inch or two of sand and tamp it down firm. A tamped sand foundation is much easier to set and keep level than your average soils, and better for drainage and seasonal shifts (freezing). You’ll be having to keep 80 concrete edgers straight and even instead of maybe 10 wood boards.


  • Oh absolutely. FromSoft looks at what players do and then troll that directly in the DLC.

    Trying to remember… Artorias just required not being greedy and just casting after his full spin move. I seem to recall it to be a matter of spacing, similar to Bell Bearing Hunter in Elden Ring, you can get him to predictably chain the same punishable moves. Or like DS3’s Gundyr or Pontiff for parry strats.

    DS2 at least eventually despawns if you’re not in the champion covenent. And hexes are really powerful. (DS2 Brume Tower DLC crown replenishes spell uses over time, so you can Dark Fog the world if you can clear that one.)


  • There shouldn’t be much to be done other than setting in the edgers in the space left from removing the wood, although honestly I think it looks fine as-is. But I am biased towards wood and stone over concrete.

    On that note, the $3+ dollars per edger is painful to see. That adds up quick. Might I suggest something like quarry spalls as an alternative option? I don’t know if the idea would suit your tastes but if you have a large area to cover it might suit your budget. But like I said: biased.