Title is tongue in cheek, of course—they probably are gamers. I get that making a game is complex and full of trade-offs, and you can’t please everyone. Still, there are certain design decisions that just feel like they weren’t made by people who play games regularly.

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    563 days ago

    Can you bring up the pause menu at any point (including cut scenes).

    I’ve always felt like a sign of a well polished game was one where the pause menu would work at any point, including during cutscenes.