• @[email protected]
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    107 days ago

    I agree. I think the problem with it is that it was just too complicated. With most Nintendo system what you see is what you get - with the Wii, those people having a good time swinging around their little Toblerones really are playing a game; the Switch really is a home console grade portable handheld thing; the WiiU manages to look like both those things without being either.

    • @[email protected]
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      127 days ago

      The forced gamepad integration didn’t help, like why tf do I need the gamepad to connect to WiFi.

      • @[email protected]
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        47 days ago

        It doesn’t need wifi though, PlayStation portal does. But yeah, the second screen was a questionable idea - too hard to implement in an interesting way, makes all local multiplayer games asymmetrical, makes porting difficult… Even Nintendo gave up

        • @[email protected]
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          27 days ago

          actually the gampad does need WiFi*, it’s just that the Wii U is the access point to its slightly non compliant WiFi ac network.

        • @[email protected]
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          37 days ago

          I mean connecting the console itself to WiFi, you are required to use the gamepad for most settings.

          There’s no controller/wiimote fallback option.