• FiveMacs
    link
    fedilink
    English
    213 months ago

    I just wish companies would stop releasing games to streamers only. It does nothing but piss me off when I see someone playing a game, find it interesting then find out it doesn’t even exist to buy yet … no demos, no test play versions no nothing…just coming soon.

    Makes me not want to play it anymore

  • @[email protected]
    link
    fedilink
    English
    323 months ago

    You could cry couldnt you, what a colossal waste of money. Just make a good game, spend the cash there, word will get around.

    • @[email protected]
      link
      fedilink
      English
      43 months ago

      Given the vitriol against Ubisoft (I’m not commenting on how justified it is), obviously they need to do something to counter it. The anti-woke crowd are an incredibly noisy minority.

    • @[email protected]
      link
      fedilink
      English
      243 months ago

      The industry is full of dead studios that made good games. Marketing does work and is necessary, but I’m not sure much you can say this marketing campaign was successful given the heavy lifting Assassin’s Creed as a brand was already doing.

    • @[email protected]
      link
      fedilink
      English
      613 months ago

      Really good games flopped before because they weren’t marketed well. Marketing is budgeted for productions of any size, and influencer marketing in general is very effective for something like videogames. Larger amounts were spent on TV ads, or printing campaigns.

      • @[email protected]
        link
        fedilink
        English
        33 months ago

        I agree! I mean why would coke still produce ads if they weren’t working. Everyone knows about coke, but they still have ads everywhere

        • @[email protected]
          link
          fedilink
          English
          313 months ago

          I guess modern examples are Psychonauts or Prey (2017). Hundreds of games are released every week. There will be some gems, we’ll just never know. Among Us was one of those games before it got successfull by pure chance.

          • @[email protected]
            link
            fedilink
            English
            43 months ago

            I really don’t think Ubisoft needs to advertise a new Assassins Creed game beyond a few ads here and there, and chatting with some journalists. Spending a ton of money to allow people to play it ahead of time on stream just dilutes the experience for anyone that intends on buying the game.

            Seriously, the last thing I want is for the start of a new game to be spoiled for me by some streamer.

            • @[email protected]
              link
              fedilink
              English
              93 months ago

              Then avoid the streamers? I’m sure the marketing experts employed by Ubi know what they’re doing. I’m also done defending that crappy company.

    • @[email protected]
      link
      fedilink
      English
      3
      edit-2
      3 months ago

      Good games can still fail, great games can have the luxury of let people do the marketing for them.

  • @[email protected]
    link
    fedilink
    English
    223 months ago

    I know it’s cool to hate on this game, especially with it being so mediocre, but to me the number is fairly meaningless by itself. I wonder how that 2 million budget compares to other large releases ( say Starfield, since it’s pretty clear that bethesda also pumped a lot of money into the “gaming press”)

    • @[email protected]
      link
      fedilink
      English
      153 months ago

      I believe its production budget was pegged at between $250m and $350m.

      So this particular item in the marketing budget is less than 1% of the development costs.

      • @[email protected]
        link
        fedilink
        English
        33 months ago

        I haven’t found a source for this number when I looked for it. The best I got was a finance blog saying “experts say” without saying that they were progenitors of the reporting or not. Valhalla had a budget about half of this, so it would surprise me if Shadows was that much more expensive.

  • snooggums
    link
    fedilink
    English
    3
    edit-2
    3 months ago

    So they spent advertising money on freelance shills. Ok, that is just another form of advertising like paying an advertising company to do advertising.

      • @[email protected]
        link
        fedilink
        English
        23 months ago

        Isn’t it though? They’re being paid to promote a game right? That seems like a shill to me. I’m not sure I understand the difference to you.

            • @[email protected]
              link
              fedilink
              English
              43 months ago

              Yes, someone who promotes a product while hiding the fact that they’ve been paid to promote the product. Streamers generally say “this is a sponsored stream” to avoid lawsuits.

              • Lv_InSaNe_vL
                link
                fedilink
                English
                13 months ago

                someone who promotes a product while hiding the fact that they’ve been paid

                Streamers generally say “this is a sponsored stream”

                So by your own definition streamers are generally not shills?

                • @[email protected]
                  link
                  fedilink
                  English
                  33 months ago

                  If someone starts off saying “this is a sponsores stream” then yes, that is correct. It’s illegal to not disclose when media is an advertisement in most of the world. I’m pretty sure it’s against the TOS of most streaming sites, too.

  • @[email protected]
    link
    fedilink
    English
    83 months ago

    So marketing? What’s the problem here? Should they have spent it advertising on radio?

  • @[email protected]
    link
    fedilink
    English
    713 months ago

    There are some confused people in the comments, it’s industry standard to sponsor streams/have brand collaboration/twitch drops. Every company does it, and 2 million dollars is not much at all. their advertising budget is at least 20x that much, probably more.

    • Prox
      link
      fedilink
      English
      153 months ago

      For real. EA spent north of $10M on streamer sponsorships for the Apex Legends launch and that was like 7 years ago.

    • Encrypt-Keeper
      link
      fedilink
      English
      143 months ago

      This is true, but one thing I noticed with AC Shadows is that there were a LOT of no-name streamers posting reels with fake hype over the game. It was a little egregious and came off as more than a little desperate.

      • Lv_InSaNe_vL
        link
        fedilink
        English
        13 months ago

        My buddy is a little streamer (gets maybe a few dozen viewers) and he got early access to it as well. Although he doesn’t add any fake hype, he’s just a very good hype man.

      • @[email protected]
        link
        fedilink
        English
        103 months ago

        Without seeing what you’ve seen, that honestly sounds more like a symptom of the platform, current internet trends, and algorithm gaming than it sounds like a cheesy viral marketing campaign

        • @[email protected]
          link
          fedilink
          English
          43 months ago

          Or just excitement at getting “exclusive” early access as a small streamer. If you don’t know there are thousands of others, it’d feel like an opportunity to make it big.

        • Encrypt-Keeper
          link
          fedilink
          English
          4
          edit-2
          3 months ago

          Generally speaking, algorithms on these sites don’t serve me a ton of videos with no views from creators with no followers, en masse. With AC shadows, I was suddenly inundated with these videos, on multiple sites, without ever having looked anything up about it, exclusively by streamers that nobody is watching.