I have finally gotten around to play my proposed challenge where magic completely replaces weapons.

Here’s a breakdown of the limitations I set for this run:

  • I can’t use weapons or drink estus flask. I decided to ban the latter only after 2 hours of the run.
  • I can’t level up any stats except Attunement, Intelligence, and Faith. I can’t wear items that increase my HP.
  • I can’t wear equipment that increases my poise.

This way I plan to beat all the bosses in the game, hopefully even in the DLC (but that one will be tough…). I also want to replicate another challenge I did years ago - to complete the catacombs using Force as my only offensive spell.

So far I’ve completed the easiest part of the game - the bells. I don’t expect much trouble before the Great Soul hunt though.

Some thoughts on what I already experienced:
Magic is more than enough to go through the early stages of the game, I basically never had to think about my spell uses, and I tend to kill every enemy on my way. No need for Dusk’s ring either, fortunately. With that said, I HATE how much soul arrows miss! It’s enough for an enemy to move a little and that damn “homing” projectile flies pass them. I rely on Combustion much more than I expected to lol.

      • Coelacanth
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        107 days ago

        Is it your first soulslike? The first blind playthrough of Darks Souls 1 was a magical experience for me.

        • @[email protected]
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          47 days ago

          Nah, Elden Ring got me hooked. I made it through my first run and went back to this and Bloodborne pretty much immediately, now im juggling them haha

          Im really loving it now that its clicked

          • Coelacanth
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            77 days ago

            Dark Souls 1 still holds a special place in my heart, but be warned that the bosses are going to feel very underwhelming after Elden Ring. It’s a weird thing where the areas themselves are still fairly challenging even compared to ER - maybe even harder - but the bosses are much easier.

            The level design of the first 2/3rds of DS1 is to this day the best level design From ever did, I think.

            • @[email protected]
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              37 days ago

              I’m also going through my first DS1 playthrough and, it’s just another vibe. I had no issue adjusting to what the world was giving me. It’s immersive and charming; as you said traversing the world is the challenge here, and feels rewarding af. Elden ring is the culmination of all those years of perfecting boss design under this formula, it’s so great to see where everything comes from. I debated hard wether to play this or demon souls first … Now I don’t want it to end.

              • Coelacanth
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                6 days ago

                Few things are as satisfying as unlocking shortcuts during your first blind playthrough of Dark Souls. Kicking that ladder the first time, all those moments of “…wait this goes there?”, climbing back up into Firelink from the depths of Blighttown, having your buddy tell you about The Great Hollow and having your mind blown… It’s just a magical experience.

                I get why people start with Elden Ring, but I wish more would just do DS1 first. If this is your first soulslike even the bosses will feel epic, but they really aren’t much compared to what the later games offer. Even the DLC bosses aren’t too bad, though one of them is truly iconic.

                • @[email protected]
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                  37 days ago

                  Few things are as satisfying as unlocking shortcuts during your first blind playthrough of Dark Souls.

                  Those dopamine hits, unparalleled.

                  The way the world invites you to just look a little closer, walk a little further… But careful, don’t indulge too much otherwise, Death. it teaches the mechanics so good.

                  Unfortunately yes, playing other titles first spoils some of the experience, you learn to anticipate too many things. Regardless I’ve still been surprised, mostly the level design. It is superb. I do not feel let down by the bosses, they are easier, but still good. I appreciate the fights, and everything arround is so well made the simplicity doesn’t have an effect on my enjoyment. I think I am around halfway through, and looking forward to the rest.

  • @[email protected]
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    27 days ago

    hopefully even in the DLC (but that one will be tough…)

    If you mean Kalameet, I think it can actually be killed without Gough using magic. You just have to have good timing and great magic sheild, and snipe each flyby.

    I remember Sanctuary Guardian being more tough than Artorias and Manus for my sorcery only run like… six years ago.

    Nonetheless, good luck! Challenge runs are fun. I’ve only just started replaying Remaster since I’d only ever had PTDE.

    • Lucy (PieFed edition) [she/faer]OP
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      26 days ago

      I recall having trouble killing Artorias with spells back when I reached him for the first time, years ago. From Software loves boosting magic defenses for enemies and bosses from DLCs for some reason… My magic-only run in DS2 has stalled when I tried to beat DLCs - it was waaay too grindy for me.

      • @[email protected]
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        16 days ago

        Oh absolutely. FromSoft looks at what players do and then troll that directly in the DLC.

        Trying to remember… Artorias just required not being greedy and just casting after his full spin move. I seem to recall it to be a matter of spacing, similar to Bell Bearing Hunter in Elden Ring, you can get him to predictably chain the same punishable moves. Or like DS3’s Gundyr or Pontiff for parry strats.

        DS2 at least eventually despawns if you’re not in the champion covenent. And hexes are really powerful. (DS2 Brume Tower DLC crown replenishes spell uses over time, so you can Dark Fog the world if you can clear that one.)