• 46 Posts
  • 613 Comments
Joined 2 years ago
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Cake day: July 5th, 2023

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  • The comment, for convenience:

    In my opinion Luanti is a living proof that top-down extensibility aka “we make monolithic engine in C++ and then provide some APIs for scripting via bindings for some scripting language on the side” doesn’t work well. You can’t change main menu, you can’t fix player controller (and the default one sucks), you can’t write your own renderer, etc. Because developers didn’t imagine someone would want that (actually they probably did, but they simply don’t have capacity to provide this). Good extensibility/modability should be automatic, on binary level. Like what you get by developing in bytecode/JIT-compiled languages like Java/C# or in old Unreal Engines where everything was done in bytecode-(de)compilable special language called Unreal Script.


  • Assuming you’d have to re-buy Minecraft, I’d.say at least give Luanti a try. At the very least, Its free, so you can switch if you don’t like it.

    That said, personally, I had too many issues with it. Specifically, I had performance issues, found that the graphics that looked worse (subjectively) and were much harder to modify, and kept running into roadblocks that were annoying to fix, like having to figure out how to grant myself permissions for a bunch of different actions.


  • While Luanti is much more accessible for modding, isn’t it more limitted? Maybe the documentation was just out of date or that, but I was trying to look into custom shaders as well as optimization mods (since I was getting suttering on block updates) a year ago or so, but from what I saw at the time, there wasn’t any way to modify these.

    Edit: Was trying to find any information to confirm this, or see if its changed. I did find a couple recemt refrences to custom shaders (although they seemed very limitted). That said, there was no official documentation, nor refrences to it on any official page, so I have no idea how functional or supported it is. I found nothing at all about other methods of modifying rendering.







  • People sometimes get annoyed if its an overwheming amount posted at once, in one place but generally you’re fine. If you want a rough guideline, I’d say to keep it to three posts per community per day, unless its busy enough that you can blend in to the crowd.

    That said, unless its against the rules, you can also just ignore the people whining. Even downvotes don’t matter as much here as on Reddit.



  • For now, Reddit. Not because its good, but because Lemmy still doesn’t have enough users to fufill its use case unless you want to talk about politics or IT-type tech. Hopefully, that will change in the future. Once a few of the semi-niche communities like Dota 2, painting, cats, or city-based communities takes off, I can hopefully stop going back to Reddit.

    Lemmy and the Fediverse have a stronger foundation, but without a userbase, its kinda pointless.


  • To oversimplify:

    Very secure, unique passwords written on paper and stored safely > Local password manager using secure passwords > cloud/synced password manager with secure passwords > anything with insecure passwords.

    The trick is, will you actually maintian these security practices or will you start getting lazy if its too inconvenient (such as using a long password, and having to manually type it out).






  • The problem isn’t the length, its the fact that stories are warped or straight-up built around every single (often not even) loose thread from the original trilogy and to a lesser extent, the prequels. For example, the Madalorian was great for the first season, where yes, it was episodic, but it did still have an overarching plot that built up to a climatic final battle. Where it started to run into problems was when it had to tie back into the original plot. Mandalorians lost all mystique, pacing was hampered by exposition, and the focus was draw away from the main characters and the plot in service of tie-ins to Ashoka and the main franchises.

    Ultimately, it should be about telling the best stories. Sometimes, that might be episodic as worked well for Mandalorian, sometimes a continuous plot like Andor, and sometimes it is a full movie that does fit alongside the original cannon like Rogue One.



  • As I noted, there is also a lot more money involved in movie production compared to retail. On the actor/writer side, you have more individuals involved who don’t risk starving when they form a union, and on the studio side, they can less afford to delay or trash shows and movies. Compare that to, for example, walmart workers who likely have little in the way of savings, nonetheless funding to establish a union, and work for a company that could close down a dozen stores to kill a union an not even notice it in their balance sheet.

    Again, I’m not saying they shouldn’t unionize, but given the enviroment, the system is stacked against them. Blaming vulnerable workers for not unionizing is like saying the poor don’t have money because they didn’t work hard enough, or didn’t invest in the right things. Instead of blaming them, we need to be looking at ways to support them. This might be pushing legislators to improve workers rights and social safety nets, it might be helping them to join larger unions (such as how a lot of IT workers end up covered by other unions), or it might be providing more tools and education on how to organize into unions, ultimately, the important thing is recognizing that these are people who need help and trying to offer it to them rather than just telling them to pull themselves up by their bootstraps.


  • I’m not sure how recoverable it is at this point, but if you want Star Wars to act as a forever-story, don’t treat it as one single story. Its okay if plot doesn’t directly build with each release. Its okay if it doesn’t connect to other parts of the cannon. Its okay if you have no shared characters. Hell, its even okay (if not ideal) if some media contradicts each other. The important part is making good stories, and if a new peice of media wouldn’t work when attached to a larger plot, don’t attach it to the larger plot. Simple as that.

    Look at something like 40K, for example. While yes, there is a “main” plot, its only a small part. Honestly, fans often outright ignore the “main plot” Horus Hersey books, in favour of the more fun and compartmentalized books like the Eisenhorn Trilogy or the ork books because those are the books that most revel in the setting and themes of 40K and aren’t burdened by dozens of other books that they have to tie in to.